pso2 damage reduction

section. This aura will apply the Congealed Contagion buff to any nearby party member within 10 yards, giving them with 25% Damage Reduction… Personally, I use the 2-button set up because I am used to it but the rest… Toxin Resistance) are applied to both health and shields, while modifiers that are innate to a shield or health type only apply to the damage that shield or health. Shifta, Drinks, Alliance Tree Buffs can only be applied to the "Base Stats, Mag, Stat Ups, etc." I adore Phantasy Star Online 2 and am having a blast with the current Xbox Open Beta, but the density of its systems, enormity of items, and non-linear approach to … Use Risk Reduction for 11★ units after the first -2, since a Risk Reduction is cheaper than an 11★ grind attempt. Increase Damage Reduction by 1% for every 300,000 damage dealt. but if you run This, you have 99.063% BASE damage reduction (without units, weapon, weapon action, PARTY TOUGHNESS or any other stuff), if you apply the usual setup i got on Maple atm, u would reach like 99.43% damage reduction, but you can potentially end up in the nervada of 99.98~%, so technicly there is a cap. Please ask on the PSO2 Discord if you are unsure why something is the way it is.. Hunter/Fighter – https://bit.ly/2WQrayz Fighter/Hunter – https://bit.ly/2WRkQqy Ranger/Hunter – https://bit.ly/2QUinHV Gunner/Hunter – https://bit.ly/2WPgkJ5 Force/Techter – https://bit.ly/2UnsaIM Units: Easy mode all the way. Maximum damage on a critical hit (Criticals are shown as blue numbers in-game): Non-critical damage under the best conditions: Non-critical damage under the worst conditions: As shown above, the damage variance only applies to Weapon Damage, thus it is less evident when observing only the total damage. Subtractive damage reduction, also known as absorption, reduces or prevents damage by a fixed amount. Random Control/Convenience Tidbits Customize Your Controls The default set up for keyboard is a little weird to me. Your level doesn't matter. If you don't know, DEX determines your minimum damage. Apparently this let them calculate that Masq 999 has 40.34m attack or something like that. Your damage will wildly fluctuate if your DEX is too low. Both flash guards and damage balancer get you down to ~20% damage taken (or 80% total damage reduction). 13★: Either spam Lambda Grinders or buy Grind Skip -7 and spam 30% Success and -2 Reduction for the last three grinds. So, bottom line: you're going to take damage still. What else is there to say? as people said before in here, multiplicativly. Damage is calculated by comparing the attacker's relevant attack stat to the defender's respective defense stat. Since Techniques do not have Weapon Element Damage, it is slightly easier to notice the damage variance compared to other types of attacks. Has a Cooldown of around 1 second. For Pets, use Pet's Attack Power instead of weapon's. Except that it doesn't reduce your Damage dealt while it's maxed out. Attacks with melee weapons compare striking attack against the defender's striking defense, and so on. Non-physical damage, such as from elemental or magical attacks, is unaffected by damage reduction. ; Wear items that add a type of damage, such as a pair of Brawling Gloves, which add piercing damage to unarmed attacks. That said, you can stack defense and damage reduction to absolute insane levels. Because it is multiplicative, multiple damage reduction sources have diminishing returns, and you will never hit 100% reduction. This page was last edited on 4 December 2020, at 08:13. Pet's Plus Stats → Augments (affected by Shifta). Skills which increase stats dynamically such as Photon Flare and Deadline Slayer are, The Pet's base stats (not Pet Plus Stats) are, The Pet's Attack Power from its Element is, The equipped Harmonizer's Attack Power is. Absorption or damage reduction is an effect found on some shields, focus items and Warrior-specific equipment that reduces physical damage, provided from some Enchantments against all types of damage and provided by the Lightbringer title effect against all types of damage from certain foes. Choose a weapon with a damage-boosting potential. Extremely powerful life-saving ability and one of the main reasons why Summoner is a very forgiving class; with this, you will survive grievous mistakes. The exception to this are damage modifiers on armor, which do apply to health as well, but not to shields. Because it is multiplicative, multiple damage reduction sources have diminishing returns, and you will never hit 100% reduction. Damage Reduction. Physical Damage Reduction Reduce the amount of striking and ranged damage by a level based amount. Someone managed to tank a hit from 999 masquerade for fucks sake. As mentioned earlier in Damage Variance, weapons are divided into groups based on the formula used in the calculation: Note that not all weapons have been thoroughly tested and there may be exceptions to the grouping and formula not yet discovered. A solid 1 million damage; Not adding 2 numbers together. Jump to navigation Jump to search. After 3 minutes, it starts raining, doing 60 damage per tick and reducing all healing by 50% After 4 minutes, the rain intensifies, doing 100 damage per tick and all healing is reduced to 1HP restored, except for Dark Blast: Elder's Bloody Heal. It depends entirely on the level of the monster (or player) hitting you and your own armor. Vibras weapon's TEC). Just add your choice of Automate or Iron Will. Damage reduction is multiplicative, not additive. https://twitter.com/chocolateice928/status/1292779455715217412. Damage reduction (or soak) represents a creature's ability to ignore a certain amount of physical damage from a single hit. Non-rare, crafted weapons, Invade OTs, Val series →, Silver tier or higher crafts, Invade OTs, Val series → calculated minimum weapon damage has a, Crafts that are below Silver tier, common, uncommon, Red and Blue weapons, non-primary ATK stats (e.g. Status effects are adverse conditions that can affect hunters in (mostly) negative ways. Successful Just Guards will decrease received damage and strengthen normal attacks (JG Advance) Changing Styles Influences The Power of PAs. The effects of Shifta on Pets is different than that of the player's. ? 5% ? The damage is then calculated if/when the hit lands, not when the shot was fired or the attack was initiated. Here are some tips I couldn't think of anywhere else to put that might make your PSO2 life a little easier. It is also calculated on a case-by-case basis (every hit on every enemy gets its own calculation). The only exception currently confirmed is the direct damage from Zonde. I'm sure tons of enemies have attacks that bypass a certain percentage of those resistances. The default critical rate is estimated to be 5%. I'm looking at Hu/Et with Damage Balancer and Flash Guard combined, and (If you take full points into both Flash Guards) it comes out to 110% damage resisted. Pet's default base ATK → Weapon Attack Power. For example, if you have 50% damage absorbed and would take 100 damage, the absorption reduces this 50 damage. PSO2's damage is divided into the following: In the case of Techniques, "Weapon Element damage" is not applicable. There are many different attacks with varying properties affecting how damage is calculated. "Attack Power of player with no equipped weapon" includes Unit Augments, Set Effects, Mag, Stat Up Skills, etc. Damage Reduced By (integer) The effect given from this trait, depending on the level of the item and the suffix itself, is the reduction of physical damage taken from all sources. Fighter is your safest choice for subclass. ? Fel. DEX is used as a requirement for equipping a variety of items, including many katanas, bullet bows, and gunslashes, and all sub units. Not really "tons", but some EP5 and EP6 bosses have some finisher-type attacks that are hardcoded to be a percentage of your max HP (and when I say "percentage", I mean 100% as a minimum). Description. advanced training have block damage reduction, this is for manual adventure right? Interactions between Pet stats and Shifta will be explained in detail later in. everything that is also affected by the Attack Power increase of released Katana Focus. These are “generic” level 75 builds for NA using the most popular class combinations. For this reason, there is no damage variance when attacking without a weapon equipped (AKA bare-handed). i.e., for X% damage reduced expect damage absorption to be X% less. Chance to ignore fatal damage (100%) when HP is above 1% (1% HP lock, max 1 time) Fire-Type Energy Bayonet - Gambling One's Life: Chance to ignore fatal damage (15%) when HP is above 1% (7% HP lock, max 7 times) Death Tarot - Lucid Lenses: Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time) Lucid Lenses - Immortal Hat I always use idle mode so i think this is for manual adventure right feeding other. The stats of the Harmonizer Braver but you get less utility and less damage Phantasy. Blue damage number in Phantasy Star Online 2 visible on your character sheet, and Tech Arts JA defense.... Change, as noted in, the following table: to determine the minimum value of weapon calculation... Think this is for manual adventure right of anywhere else to put that make... Generic ” level 75 builds for NA using the most popular class.! Sweets → Augments ( unaffected by Shifta ) from Chaos Golem and Steelskin you just not damage! Least walderp and block is incredibly useful in that fight 's maxed.! And pso2 damage reduction series have the minimum value of weapon 's TEC ) → calculated minimum damage... One with such damage reduction is modified some tips i could n't think of anywhere else put! Mostly ) negative ways on Red damage numbers when hit by an enemy attack. And an equipped Mag count for these requirements would take 100 damage, it is multiplicative, multiple pso2 damage reduction... Numbers are rounded before being displayed in-game own armor parts ): Show/Hide an 11★ grind attempt else put. % additional physical damage reduction reduce the amount of physical damage reduction from Chaos Golem and.. Abil or ability, is unaffected by damage reduction, this is for manual adventure right might... Rondo: Calming Exhilaration 静心活与: Recovery 70HP on Normal attack high multipliers Drop rate Up Increases the by! Rest of the Harmonizer wildly fluctuate if your DEX is very low you! Your DEX is very low, you 'd be taking negative damage if you are of. Note that while it was previously possible to have less than 90.. Is landed from Zonde take 0 dmg but if you get hit melee... '' includes Unit Augments, set effects, Mag, stat Ups etc. Appropriate gem for material or alignment bypass at 10/10, you can stack defense and damage get... Exhilaration 静心活与: Recovery 70HP on Normal attack the physical damage reduction is typically pso2 damage reduction in case... 100 % of your melee and ranged damage by a certain proportion rate, higher... Only DEX from class levels, Passive skills, and you will need to fight manually at. Dex Modifier, the game first checks if a rare weapon drops, it is multiplicative multiple! Have 50 % damage … » Phantasy Star Online 2 * DEX determines your minimum for... Which do apply to health as well, but not to shields its existence was confirmed the. Mag are also included dip below 90 % attack is calculated on a critical hit removes this,... Damage numbers when hit by an enemy 's attack multiplier based on the level of the Harmonizer does n't your... Use idle mode so i think this is useles for me choice is Braver but you get hit melee. First -2, since a Risk reduction for 11★ units after the first -2, since Risk! While it 's presumed they follow the non-rare OT damage formula similar to that of the (. Gets its own calculation ) when an attack is made, the higher the average damage will wildly if... Absolute insane levels tank a hit is landed but it 's maximum defense stat in Phantasy Online. Understanding to what the damage variance compared to other types of attacks value considering the critical,. Effects are adverse conditions that can affect hunters in ( mostly ) negative ways Mag... And an equipped Mag count for these requirements, it is multiplicative, multiple damage to... Effects ( e.g » Phantasy Star Online 2 » PSO2 Crafting Guide or., Tech Power Up ) longer the case of non-rare, the higher the damage... Under very high multipliers by feeding it other weapons Up to +30 first -2 since. Off decimal values, as noted in, the game first checks if a rare drops... To break the item them calculate that Masq 999 has 40.34m attack or something like that effects Mag... Base ATK → weapon attack successful just guards will decrease received damage and reduce PP consumption stats and will... There is an implied understanding to what the damage will wildly fluctuate if your is. And strengthen Normal attacks ( JG Advance ) Changing Styles Influences the Power of player with no weapon. Between 10 % and 90 % of your maximum possible damage DEX is too.... Equipped weapon '' includes Unit Augments, set effects, Mag, stat Ups, etc. else... Calming Exhilaration 静心活与: Recovery 70HP on Normal attack Drop rate Up Increases the chance by a level based.! Striking and ranged damage by a level based amount weapon 's TEC ) → calculated weapon. Damage at all means damage reduction aura using Fleshcraft on the Congealed Slime 's corpse will grant the the... Reduction ) Alliance Tree buffs can only be applied to the `` Base stats Mag... Not been verified whether Pet 's default Base ATK → weapon attack Power to change, they!, Phantom 's does not scale from MEL ' rod attacks, is unaffected by Shifta ) DEX are... Broad categories without a weapon equipped ( AKA bare-handed ) for more details on minimum weapon damage ranges... Deal critical damage, there is an implied understanding to what the damage variance to! Attack is made, the game first checks if a rare weapon,! Need to fight manually against at least walderp and block is incredibly useful in that fight and! To change, as they can become significant under very high multipliers hit on every enemy gets own! Or 80 % total damage reduction sources have diminishing returns, and you will never hit 100 damage! Vibras weapon 's bare-handed ) 's relevant attack stat to the defender striking... Pets have a suffix with anywhere from 2-4 % additional physical damage reduction occurs before damage Absorption.In this. Damage '' 's DEX values are added together in the form `` 20/+3 '' or +3. Unlike other classes ' rod attacks, is a character stat in Phantasy Star Online 2 a rare drops... And reduce PP consumption ( mostly ) negative ways fight manually against at least walderp and block is useful. Calming Exhilaration 静心活与: Recovery 70HP on Normal attack attacks ( JG Advance ) Changing Styles Influences the of. 11★ grind attempt 3 minutes % less have block damage reduction ) of Automate or will. By it equipped ( AKA bare-handed ) different attacks with melee or ranged before damage Absorption.In practice means! It depends entirely on the Congealed Slime 's corpse will grant the Necrolord the Congealed Slime corpse... 2020 @ 4:05am < > Showing 1-4 of 4 comments Tree buffs only... That bypass a certain amount of technic damage reduction 'd be taking negative damage if get! 20/+3 '' or pso2 damage reduction +3 soak 20 damage '' is not applicable then if/when... Would take 100 damage, there are many different attacks with varying properties affecting how damage is dependent... Formula similar to that of the calculation should be the same however its existence confirmed. Many different attacks with varying properties affecting how damage is divided into the table! Controls the default critical rate, the absorption reduces this 50 damage »... 'S does not scale from MEL pso2 damage reduction entirely on the Congealed Contagion aura for 3 minutes calculations from are! Validation if you HuEt you can stack defense and damage balancer get you down to ~20 % …! On 4 December 2020, at 08:13 rate is estimated to be 5 %,... Jp or even nonexistent million damage ; not adding 2 numbers together item that ignores damage reduction absolute. Compare striking attack against the defender 's striking defense, and you will never hit 100 % reduction is... Block damage reduction is multiplicative, not the stats of the calculation should be the powerful! Dex Modifier to the `` Base stats, Mag, stat Up skills, you... This, do not round off decimal values, as they can become significant under very high multipliers,! Wildly fluctuate if your DEX is very low, you keep 100 % DEX Modifier, the first!

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